Myythic

Myythic Dice Roller

How Many? Type Of Dice? +  
 

The Cell That Never Was

Level 1

Movement Keys

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Rule Book Actions

  • Call Out Beasts: Pg.191
  • Call Out Creatures: Pg.219
  • Call Out Traps: Pg.183
  • Call Out Random Events: Pg.175
  • Use a Mulligan: Pg.139

Room Description

The Silence in this room is so deep that you hear the blood running cold in your veins. An ominously glowing symbol appears but there is no light source within the room.

Players must roll for a Level 4 creature.

No mulligans can be used and players cannot leave until the creature is dead.

Creatures soul is confused and does not vanish automatically after three rounds.

report bug

Myythic Dice Roller

How Many? Type Of Dice? +  
 

Lost Dragon

Level 3

Movement Keys

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Other Actions

Dragon




Rule Book Actions

  • Call Out Beasts: Pg.191
  • Call Out Creatures: Pg.219
  • Call Out Traps: Pg.183
  • Call Out Random Events: Pg.175
  • Use a Mulligan: Pg.139

Room Description

When the door to the Dwarven elevator opens up you come face-to-face with a two headed Red Draconna. A strange marking can be seen on the beak of the dragon.As soon as your party enters the room, the magical chain holding this beast in place vanished.The dragon automatically attacks the player with the highest 1d20 roll.

The dragon must be killed before the party can move since you are already in combat.

Roll a 1d20. Whelps appear with 5hp, 20ap, 5 mod, and 1d12 fire damage with 1d4 turns for burn damage of 1d8 per turn.

Press Dragon Button