Phase II Abilities
2(1) Anger=”Stuns a random player”
All characters roll the same sided dice and the player with the lowest roll becomes stunned by the sudden and unexpected rage of the sister who's ANGRY! Roll 1d4 + the Brilliance modifier of the player who is stunned to see how many turns that player is affected.
(2) Tears of Laughter=”Girls healing each other”. The sister heal the other one by 3d10.
Each player rolls a 3d12. Both girls heal for all the dice rolled from all the players + the Force Modifier from the last person who attacked one of them.
(3) Play with Us="Immune to attacks" and damage for 1d4 turns.
The lowest rolling character on a d6 has to attack another player before they can do any further damage to the girls.
(4) Tears of Pain=”Falling Acid Rain”
One of the girls starts to cry: the room starts to rain acid to all party members. Roll a 2d10 + your character's force modifier.
IMPORTANT: There is no counter to this spell if used when the girls get a Critical roll.
If a player rolls a Critical attack on one or both girls, Tears of Pain goes into effect immediately. If both girls get hit with a critical at the same time, this effect is doubled in damage.
Battle order: Jajin goes after Player 1, Cheeks goes after Player 2. During the sister's attack phase, roll 1d4 to determine which spell is cast AND roll 1d4 to determine which ability is active.