Myythic

Myythic Dice Roller

How Many? Type Of Dice? +  
 

The Lost Creature

Level 2

Movement Keys

.
.
.
.


Rule Book Actions

  • Call Out Beats: Pg.191
  • Call Out Creatures: Pg.219
  • Call Out Traps: Pg.183
  • Call Out Random Events: Pg.175
  • Use a Mulligan: Pg.139

Room Description

A strong gust of hot winds hits the party. Everyone feels sick. Everyone feels like they are seeing things.

Roll for a level 2 creature. This creature can talk, and is eager to engage in conversation, and isn't hostile towards the party.

The heat is starting to cause blisters on the party. The group takes 1d8 and 1d4 of heat damage.

Your party can Move Forward.

"Down the rabbit hole we go, and we never know how far we will go."

report bug

Myythic Dice Roller

How Many? Type Of Dice? +  
 

Lost Dragon

Level 3

Movement Keys

.
.
.
.


Other Actions

Dragon




Rule Book Actions

  • Call Out Beasts: Pg.191
  • Call Out Creatures: Pg.219
  • Call Out Traps: Pg.183
  • Call Out Random Events: Pg.175
  • Use a Mulligan: Pg.139

Room Description

When the door to the Dwarven elevator opens up you come face-to-face with a two headed Red Draconna. A strange marking can be seen on the beak of the dragon.As soon as your party enters the room, the magical chain holding this beast in place vanished.The dragon automatically attacks the player with the highest 1d20 roll.

The dragon must be killed before the party can move since you are already in combat.

Roll a 1d20. Whelps appear with 5hp, 20ap, 5 mod, and 1d12 fire damage with 1d4 turns for burn damage of 1d8 per turn.

Press Dragon Button