Myythic Dice Roller
How Many? Type Of Dice? +
Rule Book Actions
A darkening flow of magic, unlike anything constructed by man, dwarfs, or elves, is flowing freely inside the stronghold, centered in this room.
The smell of ash in the air makes your party sick to your stomached. You can hear, but not sure from what direction, the screams (of what seems to be of an elvish heritage), whelping in pain and pleading for a cold cup of water.
The heat is causing blisters and the party takes 1d8 and 1d4 of heat damage.
Your party can Move Forward.