Myythic

Myythic Dice Roller

How Many? Type Of Dice? +  
 

Illusionist Halls

Level 4

Movement Keys

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Rule Book Actions

  • Call Out Creature Illusions: Pg.219
  • Call Out Traps: Pg.183
  • Call Out Random Events: Pg.175
  • Use a Mulligan: Pg.139

Room Description

This place continues not to feel real.

The face mask over the door is a warp and twisted from the original seen on level 1 rooms.

Only the door in front and behind are the only visible exits.

NOTE: This area is a walking trap. You must discover how to get out.

report bug

Myythic Dice Roller

How Many? Type Of Dice? +  
 

Lost Dragon

Level 3

Movement Keys

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Other Actions

Dragon




Rule Book Actions

  • Call Out Beasts: Pg.191
  • Call Out Creatures: Pg.219
  • Call Out Traps: Pg.183
  • Call Out Random Events: Pg.175
  • Use a Mulligan: Pg.139

Room Description

When the door to the Dwarven elevator opens up you come face-to-face with a two headed Red Draconna. A strange marking can be seen on the beak of the dragon.As soon as your party enters the room, the magical chain holding this beast in place vanished.The dragon automatically attacks the player with the highest 1d20 roll.

The dragon must be killed before the party can move since you are already in combat.

Roll a 1d20. Whelps appear with 5hp, 20ap, 5 mod, and 1d12 fire damage with 1d4 turns for burn damage of 1d8 per turn.

Press Dragon Button